In this episode our friendly GM plays a goof involving a nasty incubus that ruins marriages. Ashley discovers that sometimes carousing has consequences.
Our adventurers decide to take the conflict over the mine into their own hands. Afterwards on the road, they try to convince some bandits not to throw their lives away.
Our adventurers return to gather their payment but when Rehan weasels out of the deal, they suspect foul play and travel to the orc village to learn more.
Our adventurers have an encounter of the strange kind before coming upon a town with an amazing technological development.
In this episode, our adventurers set off on the road to Nemgulor. Along the way they cross paths with an unlikely roadblock and a merchant selling oddities.
In this episode our crew solves both of their mysteries; though Flint and Margo are now in debt to the Barbelo Family.
Lord Betin contacts them for a new mission.
In this episode Flint and Margo enlist the help of a crime lord to gather more intel; while an attack on the homestead leaves the party rattled.
Rovarth and Roscoe investigate a suspicious group and end up in a very unlikely place. Flint and Margo get information that there is a mole in the police department.
Rovarth and Roscoe track down a lead that points them towards the Dingey Bar. Meanwhile Flint and Margo choose a less-than-legal route for information on Ford Humble.
A friend tells the party about some shady things afoot in the city
In this episode our adventurers play detective. Rovarth and Rosco investigate a murder to try and clear an innocent man. Meanwhile Flint and Margo suspect an alchemist of foul play.
In this episode the crew travels back to Sol, with the Tieflings they saved. One among them has a special gift. The group takes part in a night of debauchery. Flint makes a new friend.
In this episode, Rosco gets his hands on a fancy new sword. They find a terrifying scene in the Tomb of Irux the Undying and also an enemy that Rosco never thought he'd find.
Rovarth finds the stone from his dream and also finds out that the magic storm they dealt with cursed him to tell the truth.
They also find several more Tomb Guardians to help them stop Irux from rising.
Jeri enters the void.
The group continues their adventures in the Tomb of Irux, including finding a bunch of loot. Rovarth flexes hard and kills several enemies in one go; Rosco also spits a burn so fire it gives a gnoll a heart attack.
The crew finishes their fight with the giant hyenas with a few of their mummy friends to spare. They also prove that they are not the party of perception.
They also continue to deal with how hard zombies are to put down in 5th Edition.
The party continues their investigation of the Tomb of Irux. Killing some gnolls, finding some mummy allies, and then finding themselves face to face with a couple giant hyenas.
Jason also likes this dungeon.
Yggris scouts ahead and finds that there are more gnolls than desired surrounding a pyramid of some kind.
They find Yarsel but there's something different about her.
This episode is brought to you by Hunter and Eli's dad. He sees how hard you're trying and he's really proud of you.
The crew makes it to Emfu without getting too far off course and Rosco manages to get some information from a new kobold friend.
During the night, Yggris proves he has no heart and Rovarth receives a dream of the future.
Also, Jason may not know much about drugs but Rovarth sure does like opium.
As the party travels through the desert towards Emfu, they get to find out how hard to kill zombies can be. Also, horses ain't nothin to mess with.
We continue to hear words of encouragement from Hunter's children.
The crew begins their journey to the city-state of Emfu to try to track down their next lead on the tiefling slave ring. On their way they encounter their first wild magic storm, where something unknown happens to Rovarth.
In this episode, Eli's infant niece also refuses to say his name. Out of spite.